31 Oct '13, 9am

Computer Graphics: Power-Efficient Rendering

Computer Graphics: Power-Efficient Rendering

Today's mobile processors are improving at an astonishing rate -- and consequently delivering visually stunning user experiences at less than 3 watts of power consumption. Just how is it that mobile processors running at 5 percent of the power of a game console, can produce the kind of graphics realism we had previously come to expect only from game consoles? It's all about the pixel and making it shine, without drinking a lot of power. Let's look at a few of techniques being used in modern SoC application processors to achieve these fantastic results. Creating realism within the constraints of mobile devices Computer graphics (CG) features like hardware tessellation, geometry shading, and high dynamic range (HDR) are developed on big PCs and workstations and then migrated to the mobile platforms. The mobile platforms are getting larger screens and more powerful processors...

Full article: http://www.eetimes.com/author.asp?doc_id=1319916&section_...

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