28 Sep '14, 2am

‘Duinos and VR Environments

This project was a collaboration between [Sophie], [Takafumi Ide], [Adelle Lin], and [Martha Hipley]. The virtual landscape was built in Unity, displayed on the Oculus, controlled with an accelerometer on a phone, and has input with a Leap Motion. There are destructible and interactable things in the environment that can be pushed around with the Leap Motion, and with the helmet-mounted fans, you can feel the wind in your hair as you cruise over the landscape on your hovering Segway-like vehicle. This is really one of the best VR projects we’ve ever seen.

Full article: http://hackaday.com/2014/09/27/duinos-and-vr-environments/

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Oculus Unveils New Prototype VR Headset - Product Design & Development

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pddnet.com 23 Sep '14, 6am

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