30 Dec '15, 3am

32C3: Vector Video Games

There are a few classic video games that rely on vector graphics and special monitors. Asteroids is incomplete if you’re not playing it in its original arcade format. The same goes with Tempest, Lunar Lander , and the 1983 Star Wars arcade game. Emulation of these games is possible, even with MAME, but the display – like every display you can buy today – is still rasterized. The solution to this problem is to create a vector display output for MAME that works in conjunction with adapter boards and DACs connected to a monitor. For this year’s Chaos Computer Congress, that’s exactly what [Trammell Hudson] and [Adelle Lin] did. They’ve created an open source vector gaming system that connects MAME to XY monitors and oscilloscopes . The build uses a custom board equipped with a Teensy 3.1 microcontroller and a 12-bit DAC to convert XY coordinates sent by MAME to vectors that c...

Full article: http://hackaday.com/2015/12/29/32c3-vector-video-games/

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