28 Apr '16, 8pm

Forty-Year-Old Arcade Game Reveals Secrets of Robot Path Planning

Forty-Year-Old Arcade Game Reveals Secrets of Robot Path Planning

What’s to be gained from reverse engineering a four-decade-old video game? As it turns out, quite a lot, and as you’ll learn from [Norbert]’s recent talk at the ViennaJS meetup , it’s not just about bringing a classic back to life. The game in question is Kee Game’s Sprint 2 , a monochrome 2D car race that allowed two players to compete head to head. The glorious Harvest Gold and Burnt Orange color scheme just screams 1970s, and it might be hard to see why this game was once a popular quarter-eater. But it was quite engaging for the day, and [Norbert] was interested in reverse engineering it. That he did, using JavaScript to build a faithful browser-based emulation of the game. And he took it further, creating a 3D first-person version of the game. But where the real work begins is in tearing apart the AI of the computer-controlled cars that hogged the track, and understan...

Full article: http://hackaday.com/2016/04/28/forty-year-old-arcade-game...

Tweets

Robot Beats Piano Tiles

hackaday.com 28 Apr '16, 3pm

Ok, first – it’s not a marketing gimmick.. you’re totally jaded :) I built this after my 7 year old daughter showed me Pia...

Upgrading a 20 Year Old PDA

Upgrading a 20 Year Old PDA

hackaday.com 02 May '16, 5am

Before we had our iDevices and Androids, even before Blackberry, we had PDAs. The most famous of these mid-90s computing a...

....alamat game over lah.

sakmongkol.blogspot.com 02 May '16, 10pm

All rights reserved. No part of this publication may be reproduced, distributed, or transmitted in any form or by any mean...